Class GameSessionCreationLimitPolicy
- All Implemented Interfaces:
 Serializable,SdkPojo,ToCopyableBuilder<GameSessionCreationLimitPolicy.Builder,GameSessionCreationLimitPolicy> 
A policy that puts limits on the number of game sessions that a player can create within a specified span of time. With this policy, you can control players' ability to consume available resources.
 The policy is evaluated when a player tries to create a new game session. On receiving a
 CreateGameSession request, Amazon GameLift Servers checks that the player (identified by
 CreatorId) has created fewer than game session limit in the specified time period.
 
- See Also:
 
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Nested Class Summary
Nested Classes - 
Method Summary
Modifier and TypeMethodDescriptionbuilder()final booleanfinal booleanequalsBySdkFields(Object obj) Indicates whether some other object is "equal to" this one by SDK fields.final <T> Optional<T> getValueForField(String fieldName, Class<T> clazz) final inthashCode()final IntegerA policy that puts limits on the number of game sessions that a player can create within a specified span of time.final IntegerThe time span used in evaluating the resource creation limit policy.static Class<? extends GameSessionCreationLimitPolicy.Builder> Take this object and create a builder that contains all of the current property values of this object.final StringtoString()Returns a string representation of this object.Methods inherited from interface software.amazon.awssdk.utils.builder.ToCopyableBuilder
copy 
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Method Details
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newGameSessionsPerCreator
A policy that puts limits on the number of game sessions that a player can create within a specified span of time. With this policy, you can control players' ability to consume available resources.
The policy evaluates when a player tries to create a new game session. On receiving a
CreateGameSessionrequest, Amazon GameLift Servers checks that the player (identified byCreatorId) has created fewer than game session limit in the specified time period.- Returns:
 - A policy that puts limits on the number of game sessions that a player can create within a specified span
         of time. With this policy, you can control players' ability to consume available resources.
         
The policy evaluates when a player tries to create a new game session. On receiving a
CreateGameSessionrequest, Amazon GameLift Servers checks that the player (identified byCreatorId) has created fewer than game session limit in the specified time period. 
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policyPeriodInMinutes
The time span used in evaluating the resource creation limit policy.
- Returns:
 - The time span used in evaluating the resource creation limit policy.
 
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toBuilder
Description copied from interface:ToCopyableBuilderTake this object and create a builder that contains all of the current property values of this object.- Specified by:
 toBuilderin interfaceToCopyableBuilder<GameSessionCreationLimitPolicy.Builder,GameSessionCreationLimitPolicy> - Returns:
 - a builder for type T
 
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builder
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serializableBuilderClass
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hashCode
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equals
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equalsBySdkFields
Description copied from interface:SdkPojoIndicates whether some other object is "equal to" this one by SDK fields. An SDK field is a modeled, non-inherited field in anSdkPojoclass, and is generated based on a service model.If an
SdkPojoclass does not have any inherited fields,equalsBySdkFieldsandequalsare essentially the same.- Specified by:
 equalsBySdkFieldsin interfaceSdkPojo- Parameters:
 obj- the object to be compared with- Returns:
 - true if the other object equals to this object by sdk fields, false otherwise.
 
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toString
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getValueForField
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sdkFields
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sdkFieldNameToField
- Specified by:
 sdkFieldNameToFieldin interfaceSdkPojo- Returns:
 - The mapping between the field name and its corresponding field.
 
 
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